Aug
24
2008
Posted by: johnwedd in blog, gaming, rant
for the past few days, its all been about the Heavy. I’ve been Playing TF2 for quite a while now, and thought that the achievements in the heavy pack would be easy.
well it isn’t when everyone else is trying to also get the acheivements. I got the Sandvich and Natasha so far, need the K.G.B’s . hopefully i’ll get it here soon.
Another thing, Star Trek online and Diablo 3 fanbois seam to be setting an example of what out the fan base is devolving to. A bunch of panicky geeks that are constantly in a stage of nerd rage. You don’t know how annoying it is to see people whining about A)a game they know little about,B)how they make a big deal over stupid shit and C)its not there property to begin with.
here where it is, they make the games, you don’t: unless you can make the games, then you have no right to say how its made.
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Aug
19
2008
Posted by: johnwedd in Uncategorized
Ok, i know i’ve been negleting this site alot more than most. In fact, by reading this, you probly write for the site to begin with. So here’s a big ass change in policy.
IT’S A FUCKING BLOG!
its official. No more not posting something because i don’t think it’s news worthy or intelligent reading. Its a fucking blog. the other posters can now Post what ever they feel like so long as its remotely game related. it can be short, long, involved, freeform, focus and/or completely random.
I just got fucking tired of not posting shit because i wanted this to be a professional blog and the post count suffered. I’ve had alot of game related museings that would have made a great blog post, but not an article.
I will no longer stop or encourage anything but to write what ever the fuck i want.
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Aug
15
2008
Posted by: Eric Canales in gaming, news
On the 7th of August I got an email from Rockstar Propaganda. To my delight it was the announcement for GTA 4.
The message I received said:
We are proud to announce that Grand Theft Auto IV will be arriving for the platform it was birthed on this November. Grand Theft Auto IV for the PC will feature everything from the acclaimed original console releases, along with newly expanded multiplayer just for the PC and more.
Grand Theft Auto IV for the PC debuts on November 18th in North America and on November 21st in Europe. Stay tuned in the coming weeks for more details.
Better late than never if you ask me. While my buddies have been playing the game for quite some time, I’ve been holding out. Oh, I’m only human, I’ve driven around and massacred quite a bit, but I’ve saved myself from playing the missions or watching all the little extras so that I can enjoy the release on the PC.
You can expect a full review from me shortly after release!
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Jul
30
2008
Posted by: johnwedd in blog, funny, gaming
For shits and giggles, I’m going to plug a couple of buzz words together that are only moderately related. Then write a short blurb about it.
Wearable Gaming: Now there’s an idea Nintendo hasn’t tried yet. Wearing rather than holding, a system to play video games. It would probably stem from some sort of altered reality game, so you can escape the fact that you look goofy in a wearable gaming system.
Multi Media Multiplayer Online Game: How about a game where all actions and gameplay are the result of content creation by the players? Bards would design and play guitar hero like riffs. Warriors would use drum-beats, (wardrums) mages would code scripts/macros to cast spells. or some other stuff. be like an MMO version of Audiosurf and Tales of Symphonia.
Single Player Online Game: This is whats already being done by Spore, So you get the idea.
Thats all i can think of. Tell me if you think of any more.
toodles!
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Jul
29
2008
Posted by: johnwedd in article, blog, gaming
It’s a strange and alien concept to think that the bad boy of the the gaming industry is looking at the Wii for possibilities. The upcoming GTA: Chinatown Wars for the DS has raised some speculation in the direction of a GTA title on the Wii.
That’s out of character for Nintendo, they lean toward the “lighter-side” of gaming, and it works for them. Take-Two and Rockstar entertainment have done just the oposite and made a killing off of gritty and dark, politically incorrect games. These two rarely fraternize.
Despite their seperation in the industry, they remain some of the better power houses exemplifing two apposing ends of the gaming spectrum. Yet, once the game “No More Heroes” broke for the Wii, the mature barrier was purged and there is an open door for the realistic and gritty to come flooding onto the Wii. Its only fitting that GTA take a stab at it.
My question is, would a GTA title survive on the Wii, and will it inspire other companies to give it a try.
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Jul
28
2008
Posted by: johnwedd in article, funny, gaming
As geeks, things are expected of us. We must have much greater than average knowlege of technical studies, we have to know at least one decent game that we play regularly, have a favorite comic book(s), and at the very least, know a healthy chunk of Star Trek trivia.
That’s our stigma. A signature expectation that is almost universal amongst geeks,gamers, and nerds alike. At some point in our lives, most of us used to watch; and love, Star Trek. So a Star Trek game is a sure fire epic win, right? Not precisely. In fact, the franchise and video games make for strange bed fellows judging by their history together.
With 17 games on almost every console (ever made), and 39 games on various computer platforms, its safe to say that the world of gaming has always had a way to “boldly go where no one has gone before.” This doesn’t even graze the the tip of the iceberg. Those total of 55 electronic games don’t come near the mountains of boardgames, RPGs, and at least 2 card games (and i know there are massive amounts of freeform roleplaying simulations of Star Trek going on, but I am afraid to journey into that realm).
OK, we’ve established that geeks and Star Trek are bff (that is the first and last time i will use that). Gaming and the Franchise are a mixed relationship. All the games made for Star Trek run the gambit between amazingly innovative and great, to a big black spot on the industry’s history (makeing frequent stops inbetween, i might add).
Where does the the foster child, Star Trek Online fit into this all? Well, its simple really. Almost every gaming genre covered, the MMO scene has not felt the presence of this franchise thus far. Star Wars has made a go at it and failed miserably, in there first attempt. LucasArts and Bioware are currently working on a replacement, so you Fett fans still have hope.
The MMO project has been passed off twice in search of a decent developer, they are currently at Cryptic Studios, whos track record is sparce but well tagged with awards and allcalaids for their two platinium hits City of Heroes and City of Villians. They are current in the tail end of developing Champions Online, a newer super-hero based MMO. The buzz of which has gotten many gamers and MMO coniesours in a tizzy.
Some fans worry about the art direction, hoping to avoid the stylized version. And hardcore trekkies are demanding that the game be huge, graphically intinsive, extremely complex and (if you don’t see this comeing, kill yourself now) be able to travel back in time. While those that who love both MMO’s and Star Trek, want the same thing any other MMO gamer wants.
Simple interface with innovative gameplay and community options. Graphics that are nice, but won’t lag out. And a way to be unique and customize yourself. Cryptic has got these down pat, but Star Trek fans make juggalos and Final Fantasy Fanatics look tame. They have to apply those three standards, in a game that remains true to canon Star Trek. Any, and i mean ANY, slip will be pounced and ravaged like hynas on the slow member of the herd.
A force this powerful, in the right hands, is a beauty to behold, anything less would bring destruction and furious anger. Cryptic is taking a risk, and they know it. Expect polish, and to all you fellow Star Trek Fans?
Lets try to be gentle, ok?
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Jul
25
2008
Posted by: johnwedd in article, gaming, rant
Its hard to forget the year E3 downsized and took out alot of the fan-faire. Fans where devestated by this sudden lack of things that really made the Electronic Entertainment Expo the awesome event it was. Massive area’s dedicated to every aspect of digital entertainment, no matter how obscure.
Booths tailored to feed your zealot-level admiration of what ever blew your skirt up. Discussion panels on everything from the future of the industry, to who would win in a fight, Samus Aran or Master Chief (Samus, of course). Free swag and booth babes as far as the eye could see.
But then they unthinkable happened. They reduced the size and all but banned booth babes. The amount of epic purportions was cut drastically.
Whats ironic is the fact that Comic-Con came at the same time as E3 this year. Now both are the top of the ladder as far as geeky events go, but most fans can only afford one or the other. My question is, if you had to choose, which would you choose? Having only been to lesser known cons in my time, i can’t really decide either way.
Am I alone in this indecision?
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Jul
20
2008
Posted by: Kelly in article, blog, gaming
World of Warcraft: Wrath of The Lich King Beta testing invites started going out 2 nights ago and the buzz about the new xpac is reaching an all new frenzy. The content leakage is flowing like wine and in light of this, I thought I would take some time to cover a couple nice WotLK additions, that I personally look forward to.
First off, I am very excited about the new Achievement system. As per Blizzard’s notes:
“World of Warcraft’s achievements system will launch with more than 500 individual achievements covering every aspect of game-play, including world exploration, PvE, PvP, professions, and character development; from the purely whimsical to the truly epic, there will be something for everyone. Some achievements come with in-game rewards such as tabards, vanity pets, and titles. All of these rewards are purely cosmetic and just for fun, but you’ll certainly stand out when you proudly display them.”
I believe Blizz is going somewhere great with this, even though (in my humble opinion) the idea was obviously inspired by a similar system in NCSoft’s City of Heroes/Villains. This is certainly going to be a treat for those of us who will eventually bore easily with the “daily grind” type content.
Second, and this may be a “girl thing”, but I am indeed looking forward to the new character customization. New haircuts, dance styles and other not-yet mentioned purchasable treats are a welcome addition. I, as do many other players, want their toon to stand out and make a bold statement as individuals. Hey! I work hard on my characters and I feel they deserve a good spruce-up! Well, thank you Blizzard, finally! On the down side, this is sure to be a money sink. Especially if you feel the need to change your toons’ styling often. Not unlike the new line of horribly expensive jewelry (*cough*crap*cough*) Haris Pilton is pushing in Lower City, Blizzard will surely do its best to keep the WoW economy in-check.
And lastly, there are whispers of a new engineering mount.. motorcycles?! Will your sexy Blood Elf be able to cruise around Northrend on a Hog? We shall see! Until next time ~*~
For The Horde!
-Kelly
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Jul
11
2008
Posted by: johnwedd in blog, funny, gaming
i’ll keep it short.
I know that it may or may not be a serious matter for some. It isn’t for me, but i can sympathise with how it can be. So i will make it clear, Be respectfull and give suggestions as such, respectfully. Blizzard has NEVER let us down, i don’t think they’ll start anytimes soon. So relax, blizzard got the point. let them react to it.
So, in other words,STOP ACTING LIKE FUCK-TARDed FANBOYS!!!!!
that is all.
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Jun
26
2008
Posted by: johnwedd in article, blog
Edit: After having seen the screens, movies and what have you, i intend on making a statement on the “Fanboy Rage” that is circling diablo 3 like a shit cyclone in a later post.
As of late, a few stray images and error screens have lead the Diablo Franchise Zeolots, (myself included) to conclude that our lord and savior; prophesied to come ages before, is to be delivered unto us. That Diablo 3 is finally in the foreseeable future. Alas, this is speculation.
Yes, i could go in deep about how the splash screens match one thing or another, the phantom error screens on battle.net, and many other things. That wouldn’t be smart because thats borderline conspiracy theory, and thusly pointless without good information.
So, i say lets peice a few things together:
1) Hellgate:London was a Diablo 3 prototype in the most abstract of ways, it had all the identifing markers that would be what Diablo Fanboys would expect. the fact that it had quite a few design flaws shows that it wasn’t exactly ready for prime time. This doesn’t mean that blizzard won’t learn from its wayword bastard child’s mistakes. Safe money is on diablo being what Hellgate: London should have been.
2) One of the advantages that Blizzard was most excited about when the Activision/Vivindi/Blizzard merger happened was the fact that they had two other development departments and publishing resources at hand to work together if needed. This suggests that in lou of loosing the blizzard north crew that they now have two more in house development teams to draw on. Those being lead by the Blizzard dream team that is now finishing up minor things with StarCraft 2 and Wrath of the Lich King, will be a huge force, and may already have early alpha sets for Diablo 3 (or what ever project they are planning to announce).
3) All the tools needed to create a damn good Diablo 3 in the first person is there. The have the code of StarCraft:Ghost (Hell, that could be the game they plan on announcing. Lord knows the devs that worked on it had a real hard on for the project), they have all the signature things (randomly generated levels, items, crafting system, talent trees, lore, online play, obligitory Cow related things).
4) They have effectivly cut out the middle man. They have the development and publishing power, they won’t even need to alter it one bit. Meaning what ever innovations that have been sitting on the back burner because of publisher constraints will be used if applicable. This really pushes the idea that there is an X factor.
We have a general idea of what to expect from the Blizzard Dream Team. We aren’t sure if we’ll like it. This is why we are so excited. Is this truely the the Third Comming of our Savior of Gaming? I pray to Google that it’s what we hope for.
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